wip
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@ -19,9 +19,9 @@ radiusXYSlack = xySlack/2;
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zSlack = 0.0; // TODO figure out nice default value for this. keep in mind z shrinkage
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overhangSlack = 0.4;
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overhangSlack = 0.6;
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supportedOverhangSlack = 0.4;
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supportedOverhangSlack = 0.5;
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// special slack cases, change if neccessary
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