refactor
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95
misc/voronoi.scad
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95
misc/voronoi.scad
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// (c)2013 Felipe Sanches <juca@members.fsf.org>
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// licensed under the terms of the GNU GPL version 3 (or later)
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function normalize(v) = v / (sqrt(v[0] * v[0] + v[1] * v[1]));
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//
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// The voronoi() function generates a 2D surface, which can be provided to
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// a) linear_extrude() to produce a 3D object
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// b) intersection() to restrict it to a a specified shape -- see voronoi_polygon.scad
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//
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// Parameters:
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// points (required) ... nuclei coordinates (array of [x, y] pairs)
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// L ... the radius of the "world" (the pattern is built within this circle)
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// thickness ... the thickness of the lines between cells
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// round ... the radius applied to corners (fillet in CAD terms)
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// nuclei (bool) ... show nuclei sites
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//
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// These parameters need to be kept more or less in proportion to each other, and to the distance
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// apart of points in the point_set. If one or the other parameter is increased or decreased too
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// much, you'll get no output.
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//
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module voronoi(points, L = 200, thickness = 1, round = 6, nuclei = true) {
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for (p = points) {
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difference() {
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minkowski() {
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intersection_for(p1 = points){
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if (p != p1) {
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angle = 90 + atan2(p[1] - p1[1], p[0] - p1[0]);
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translate((p + p1) / 2 - normalize(p1 - p) * (thickness + round))
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rotate([0, 0, angle])
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translate([-L, -L])
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square([2 * L, L]);
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}
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}
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circle(r = round, $fn = 20);
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}
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if (nuclei)
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translate(p) circle(r = 1, $fn = 20);
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}
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}
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}
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//
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// The random_voronoi() function is the helper wrapper over the voronoi() core.
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// It generates random nuclei site coordinates into the square area,
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// passing other arguments to voronoi() unchanged.
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//
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// Parameters:
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// n ... number of nuclei sites to be generated
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// nuclei (bool) ... show nuclei sites
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// L ... the radius of the "world" (the pattern is built within this circle)
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// thickness ... the thickness of the lines between cells
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// round ... the radius applied to corners (fillet in CAD terms)
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// min ... minimum x and y coordinate for nuclei generation
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// max ... maximum x and y coordinate for nuclei generation
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// seed ... seed for the random generator (random if undefined)
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// center (bool) ... move resulting pattern to [0, 0] if true
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//
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module random_voronoi(n = 20, nuclei = true, L = 200, thickness = 1, round = 6, min = 0, max = 100, seed = undef, center = false) {
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seed = seed == undef ? rands(0, 100, 1)[0] : seed;
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echo("Seed", seed);
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// Generate points.
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x = rands(min, max, n, seed);
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y = rands(min, max, n, seed + 1);
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points = [ for (i = [0 : n - 1]) [x[i], y[i]] ];
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// Center Voronoi.
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offset_x = center ? -(max(x) - min(x)) / 2 : 0;
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offset_y = center ? -(max(y) - min(y)) / 2 : 0;
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translate([offset_x, offset_y])
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voronoi(points, L = L, thickness = thickness, round = round, nuclei = nuclei);
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}
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// example with an explicit list of points:
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point_set = [
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[0, 0], [30, 0], [20, 10], [50, 20], [15, 30], [85, 30], [35, 30], [12, 60],
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[45, 50], [80, 80], [20, -40], [-20, 20], [-15, 10], [-15, 50]
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];
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//voronoi(points = point_set, round = 4, nuclei = true);
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module voronoi3u_N(h) {
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intersection() {
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translate(v=[10,5,0])
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cube(size=[160, 10, h]);
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translate(v=[20,-52,0])
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scale(v=[0.40,0.44,10])
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linear_extrude(height=10)
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random_voronoi(n = 128, round = 10, min = 0, max = 300, seed = 40, thickness=3.5, nuclei=false);
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}
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}
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